Looks like Finals week Hack

April 22nd, 2015 by Ram Vedam

Everyone discussed Lisp and the inherent complexity of modern software development.
Also discussed the possibility of creating a Esoteric programming languages meetup.

Maybe Dead Week Hack

April 19th, 2015 by Ram Vedam

Since Last Time –
– got his test suite again
– registered for microcorruption
– planned for GDG talk coming up 04/15

Plan This time –
– make a test transmitting your state from a listener to the server
– go through tutorial on microcorruption embedded CTF debugging environment.
– did circuit design
– played nethack
– finishing taxes

Post Easter Hack

April 8th, 2015 by Ram Vedam
  • Ram
    • writing simple Golang GXUI program that will create gxui window
  • Vinny
    • making tests pass for schema changes
    • showed microcorruption.com : an Embedded security CTF that can be played online
  • Nathan:
    •  was looking into getting Clojure up and running on his desktop
  • Alex
    • got xmonad running on Ubuntu

Mark-and-Diana-go-to-Austin hack

January 27th, 2015 by Mark Luffel

  – playing a lot of roller derby, bruised in interesting ways
  – preordered a drum machine on the internet (by teenage engineering)
  – learning about common lisp
  – reading CL-PPCRE and Ironclad source code to get an idea of good CL style
  – game jammed last weekend: Team of Jams: MMXV
  – tonight: trying to make a Mac .app of the game, but stymied
  – trying to make sense of the data he compiled about his health and diet
  – ordered stationary for getting married
  – fixed a bug in his ray/voxel traversal code

New Years Eve Eve Hack

December 30th, 2014 by graham

30 Dec 2014 – Octane

also: http://en.wikipedia.org/wiki/Gershgorin_circle_theorem

Since Last Time-

Stuart – spent a lot of time reviewing papers, lots of very incremental research that should be tech report.

Vinny – trying to understand protocol buffers, a bin serialization format pop by Google (and in Common Lisp)

Mark – worked on NodeGraph editor, looked at Mohlenkamp (sum of separable function decom)

Jordan – made Rollerderby team, learning Ember – framework for JS frontends – angular- one big request and lots of little API updates, still in flux.

Rob – built an Arduino thing with a knob – Metropolis scene where the human responds to the clock, digital counter to count number of times. always something else to respond to. learned soldering and Arduino.

Xana – new!, learning pastry chef, have done puppet shows, and crafts and arch knowledge

Diana – sold a scarf, had the flu, learned how to knit.

Graham – finished subjective mosaicing audio experiment, did lots of plots of the data.

Plan this Time-

Xana – working on script for show that will debut in April (Lina und die Sperlinge).

Mark – play in Mathematica with function approximation. sketched curves that he drew will be approximated.

Vinny – gonna serialize and find a schema for image data and image data requests.

Jordan and Rob – draw dogs Tuesday with Paper (mac). Brian Lee makes comics proclaimed it.

Graham – trying brutal optimization on score building process. when making score, consider only local neighborhoods of parameters, when making new tracks, try a sampled subset of source positions.
mark suggests progressive rendering (first patches of pixels, then images)

Stuart – matlab issues, how to code pitch-synchronous overlap and add.

Diana – working on website and social media

What happened-

Mark – didn’t get func approx., has a transformation, add a wiggle to it. copying velocity and rotating velocity by a sine curve

Stuart – listened to music and reviewed Hamiltonian mechanics – why? entropy is fascinating and mechanics answers it.

Jordan and Rob – fashion dog is one of 8 dogs (4 each), will send fashion dog

fashion dog

fashion dog

Diana – changed the design of website, erased text, tweeted about Splinter and vegan taxidermy

Xana – added two written songs to the script, wrote 4 scene descriptions, organized the script by color

Graham – introduced stubs for computing a square subset of correlations.

Vinny – figured how to do union types to have one message for (update/data). protocol buffers don’t really have official union type, just optional fields. have to enforce that only one thing is set (or new feature: only one)

Ronnie James Dio Hack

June 18th, 2014 by Mark Luffel

– made a ronnie james dio lyrics generator
– writing shaders for gpu programming class
– making prototypes of level designs for a game about a robot
– writing more llvm
– learning phi nodes and SSA form

Robot-Drive-LLVM Hack

June 11th, 2014 by Mark Luffel

– writing Unity code for robot motion in a game prototype
– – robot picks up items in the world and gains abilities from them
– hard drive failure :'(
– was planning to learn some haskell tonight
– learning llvm
– walking through “IR is better than assembly”

D3-Fluids-Games-Bonds Hack

June 4th, 2014 by Mark Luffel

– Doing a lot of d3.js at work
– Reading about her toe numbness (caused by practicing for roller-derby)
– Wrote some of his thesis on fluid simulation and control
– Figuring out how to get a visa once he graduates (lots of complications)
– Homework for “Video Game Design” and “GPU Programming”
– Encoding graph of bonds in anthraquinone and graphene (for the Freeside Programming Team)
Jordan and Rob:
– A critical reading of “Gymkata” and “John Carter

Occult Egg Slicer Hack

April 15th, 2014 by Mark Luffel

– working on Lume
– won two awards at the Convergence Innovation Conference
(for a live audio captioning app for Google Glass)
– tonight, grading Computer Audio projects
– reading twitter and showing us occult websites (lawoftime.org)
– learning about domain mapping and HTTP redirects
– buying an egg slicer
– generating nonsense images and text in Processing

April 2014

April 8th, 2014 by Mark Luffel

Another hack report! We remember to post updates sometimes! Tonight is a night that we remembered to post to the blog. Here it goes:
– Installing GameMaker
– Going through tutorial on low-poly game art: “How to make cool stuff in Unity
– Low-poly game art in SketchUp
– Found that tutorial that Rob’s going through
– Updating her website to include design work (not just photography)
– Minimum spanning trees in Processing this weekend
– Texture synthesis via randomized graph traversal in Mathematica (as in “Painting by Features“)
– Recently: GStreamer to capture slit-scans of trains moving past his apartment
– Cocos3D for viewing photos