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	<title>Atlhack</title>
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	<link>http://atlhack.org</link>
	<description>The weekly notes of a geeky Atlanta-area meetup</description>
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		<title>Packaging for Deployment Hack</title>
		<link>http://atlhack.org/2013/02/06/packaging-for-deployment-hack/</link>
		<comments>http://atlhack.org/2013/02/06/packaging-for-deployment-hack/#comments</comments>
		<pubDate>Wed, 06 Feb 2013 21:50:23 +0000</pubDate>
		<dc:creator>Mark Luffel</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://atlhack.org/?p=619</guid>
		<description><![CDATA[New members, Omar and Emily: &#8211; Omar works at Accelereyes with Chris McC (he&#8217;s a new hire) &#8211; Does GPU programming &#8211; Graduated Georgia State &#8217;08 &#8211; worked at Inovalon, a nice place &#8211; Tonight: Working on his .vimrc &#8211; will upload to github &#8211; Emily is just hanging out Vinny: &#8211; playing with maratis [...]]]></description>
				<content:encoded><![CDATA[<p>New members, Omar and Emily:<br />
  &#8211; Omar works at Accelereyes with Chris McC (he&#8217;s a new hire)<br />
  &#8211; Does GPU programming<br />
  &#8211; Graduated Georgia State &#8217;08<br />
  &#8211; worked at Inovalon, a nice place<br />
  &#8211; Tonight: Working on his .vimrc<br />
    &#8211; will upload to github<br />
    &#8211; Emily is just hanging out</p>
<p>Vinny:<br />
  &#8211; playing with maratis<br />
    &#8211; adding lua functions is easy<br />
    &#8211; their svn contains an iOS skeleton app<br />
    &#8211; has a scene editor, live reloading of lua scripts<br />
  &#8211; took an internet break this weekend, sketched out ideas for his game (in the &#8220;finger-racer&#8221; genre)</p>
<p>Chris:<br />
  &#8211; packaging a Mac app (needs .dylib for OpenCV/Qt)<br />
    &#8211; Vinny wrote a blog post in the past about how to do this!<br />
  &#8211; app amplifies details at multiple levels using image pyramids (<a href="http://www.youtube.com/watch?v=WstBpPgM8_M">video demo</a>)</p>
<p>Shauvik:<br />
  &#8211; in his 4th year of the PhD program at Georgia Tech (<a href="http://www.cc.gatech.edu/~shauvik/">his website</a>)<br />
  &#8211; working on commercializing his multiple-browser-testing tool (in the TI:GER progam)</p>
<p>Mark:<br />
  &#8211; (before atlhack) made a parametric model of the floor plan of a high rise tower (<a href="http://diatomaton.com/2013/mdao/parametric-1.mov">video of interaction</a>)<br />
  &#8211; segmenting/fitting a (noisy) piecewise parabolic curve: <img src="http://diatomaton.com/2013/growing-games/jumps.png"/></p>
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		</item>
		<item>
		<title>Small-steps-in-graphics-land hack</title>
		<link>http://atlhack.org/2013/01/29/small-steps-in-graphics-land-hack/</link>
		<comments>http://atlhack.org/2013/01/29/small-steps-in-graphics-land-hack/#comments</comments>
		<pubDate>Wed, 30 Jan 2013 04:00:28 +0000</pubDate>
		<dc:creator>Mark Luffel</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://atlhack.org/?p=617</guid>
		<description><![CDATA[Vinny &#8211; looking at game engines (maratis) &#8211; opengl + bullet physics + lua &#8211; making things in blender Rob + Jordan &#8211; looking at gui stuff for vomit tennis &#8211; goofed in actionscript &#8211; TODO: physics shaping, adding net, adding sprites Chris &#8211; editing photos in Lightroom Mark &#8211; that heart surgery program &#8211; [...]]]></description>
				<content:encoded><![CDATA[<p>Vinny<br />
 &#8211; looking at game engines (maratis)<br />
   &#8211; opengl + bullet physics + lua<br />
 &#8211; making things in blender</p>
<p>Rob + Jordan<br />
 &#8211; looking at gui stuff for vomit tennis<br />
 &#8211; goofed in actionscript<br />
 &#8211; TODO: physics shaping, adding net, adding sprites </p>
<p>Chris<br />
 &#8211; editing photos in Lightroom</p>
<p>Mark<br />
 &#8211; that heart surgery program<br />
 &#8211; cleaning up messy code, fixed a ui bug</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Pixels and Subnets Hack</title>
		<link>http://atlhack.org/2013/01/22/pixels-and-subnets-hack/</link>
		<comments>http://atlhack.org/2013/01/22/pixels-and-subnets-hack/#comments</comments>
		<pubDate>Wed, 23 Jan 2013 04:09:01 +0000</pubDate>
		<dc:creator>Mark Luffel</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://atlhack.org/?p=614</guid>
		<description><![CDATA[Jordan: making gifs of running tennis dudes, one in a sweater Rob + Jordan: pair programming of the physics &#8211; have a bouncing ball, paddle, moving character guy, gravity Erik: writing a replacement for Ruby&#8217;s ipaddr library &#8211; for ip address comparison &#8211; stores as bigint, c library for parsing &#8211; subnets and equality testing [...]]]></description>
				<content:encoded><![CDATA[<p>Jordan: making gifs of running tennis dudes, one in a sweater<br />
Rob + Jordan: pair programming of the physics<br />
  &#8211; have a bouncing ball, paddle, moving character guy, gravity</p>
<p>Erik: writing a replacement for Ruby&#8217;s ipaddr library<br />
 &#8211; for ip address comparison<br />
 &#8211; stores as bigint, c library for parsing<br />
 &#8211; subnets and equality testing<br />
 &#8211; ragel</p>
<p>David: leap motion<br />
 &#8211; point at pixels<br />
 &#8211; crazy weekend, claremont lounge<br />
 &#8211; job hunting</p>
<p>Mark: clustering hand-drawn curves<br />
 &#8211; using k-means<br />
 &#8211; based on size/aspect-ratio of oriented bounding box and curvature of curve</p>
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		<item>
		<title>SIGGRAPH Deadline Hack</title>
		<link>http://atlhack.org/2013/01/17/siggraph-deadline-hack/</link>
		<comments>http://atlhack.org/2013/01/17/siggraph-deadline-hack/#comments</comments>
		<pubDate>Thu, 17 Jan 2013 16:00:40 +0000</pubDate>
		<dc:creator>Mark Luffel</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://atlhack.org/?p=612</guid>
		<description><![CDATA[Karthik &#8211; Running a test of blending simulations together &#8211; First marching squares output from simulation interpolation Chris &#8211; Lightroom + GIMP script for &#8220;infrared&#8221; (swap red and blue channels) Mark &#8211; Creating file format for sketching out game prototypes Topics of Discussion: &#8211; thrust/arrayfire &#8211; cycloramic app &#8211; as it turns out, none of [...]]]></description>
				<content:encoded><![CDATA[<p>Karthik<br />
 &#8211; Running a test of blending simulations together<br />
 &#8211; First marching squares output from simulation interpolation<br />
Chris<br />
 &#8211; Lightroom + GIMP script for &#8220;infrared&#8221; (swap red and blue channels)<br />
Mark<br />
 &#8211; Creating file format for sketching out game prototypes</p>
<p>Topics of Discussion:<br />
 &#8211; thrust/arrayfire<br />
 &#8211; cycloramic app<br />
 &#8211; as it turns out, none of us are submitting to SIGGRAPH this year</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Atlhack 8 Jan Octane</title>
		<link>http://atlhack.org/2013/01/08/atlhack-8-jan-octane/</link>
		<comments>http://atlhack.org/2013/01/08/atlhack-8-jan-octane/#comments</comments>
		<pubDate>Wed, 09 Jan 2013 04:26:31 +0000</pubDate>
		<dc:creator>graham</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://atlhack.org/?p=608</guid>
		<description><![CDATA[Atlanta 8 Jan meeting, Octane * Since Last Week ** Graham *** Fixed some bugs in mosaicing code, found others. *** Mark helped compile unaudicle for Mac, it basically works. *** Also helped me find some bugs, put them in my org-mode bugtracker. *** Vinny showed me how to use org-mode&#8217;s time tracking C-x C-c [...]]]></description>
				<content:encoded><![CDATA[<p>Atlanta 8 Jan meeting, Octane</p>
<p>* Since Last Week</p>
<p>** Graham<br />
*** Fixed some bugs in mosaicing code, found others.<br />
*** Mark helped compile unaudicle for Mac, it basically works.<br />
*** Also helped me find some bugs, put them in my org-mode bugtracker.<br />
*** Vinny showed me how to use org-mode&#8217;s time tracking C-x C-c [C-i, C-o]<br />
*** C-c C-x C-j takes you to current clocked item.</p>
<p>** Rob<br />
** Jordan<br />
*** they are entering Killscreen and ouya CREATE competition<br />
(24 Jan deadline!)<br />
*** settled on the platform and have a plan of attack.</p>
<p>** David<br />
*** went to Israel.</p>
<p>** Vinny<br />
*** changing coworking spaces from Strongbox to Atl Tech Village.</p>
<p>** Karthik<br />
*** isosurface extraction, and some nonlinear least squares, in python<br />
using marching squares (for shape deformation, for a new project).<br />
*** found multiprocessing python, probably better than threading.</p>
<p>** Mark<br />
*** worked on upper body in Tango interface.<br />
*** found a human population map for whoblinked.org</p>
<p>* This Week&#8217;s Plan</p>
<p>** Graham<br />
*** Try to get supercollider accepting code over OSC.</p>
<p>** Rob<br />
*** get controller input working.</p>
<p>** Jordan<br />
*** Install Unity and play around with it.</p>
<p>** David<br />
*** working on an iphone app.</p>
<p>** Vinny<br />
*** working with collections in backbone-js (client side js)</p>
<p>** Karthik<br />
*** create an animated sequence from slices.</p>
<p>** Mark<br />
*** model your tango database and synthesize a dance.</p>
<p>* This Week&#8217;s Reality</p>
<p>** Graham<br />
*** got a basic OSC shell that executes a working supercollider file.<br />
*** looking for a way to safely compile bad code. looking into try/protect</p>
<p>** Rob<br />
*** has a joystick-controlled vomit guy.</p>
<p>** Jordan<br />
*** made a triangle move and read about metaball &#8211; a way to fake fluids.</p>
<p>** Vinny<br />
*** has listItem rendering, but no appropriate data to render.</p>
<p>** David<br />
*** switch statement.</p>
<p>** Karthik<br />
*** extracted slices and wants to run some tests on them for patho cases.</p>
<p>** Mark<br />
*** wrote a class that impl. histograms + main loop of synth +<br />
drank a beer + talked to Hamza about genetic memory.</p>
<p>#+BEGIN: clocktable :maxlevel 2 :scope file<br />
Clock summary at [2013-01-08 Tue 22:23].</p>
<p>| L | Headline | Time |<br />
|&#8212;+&#8212;&#8212;&#8212;&#8212;&#8211;+&#8212;&#8212;&#8211;|<br />
| | *Total time* | *0:00* |<br />
|&#8212;+&#8212;&#8212;&#8212;&#8212;&#8211;+&#8212;&#8212;&#8211;|<br />
#+END:</p>
]]></content:encoded>
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		<item>
		<title>New Year&#8217;s Day 2013</title>
		<link>http://atlhack.org/2013/01/01/new-years-day-2013/</link>
		<comments>http://atlhack.org/2013/01/01/new-years-day-2013/#comments</comments>
		<pubDate>Tue, 01 Jan 2013 23:26:00 +0000</pubDate>
		<dc:creator>graham</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://atlhack.org/?p=601</guid>
		<description><![CDATA[Mark&#8217;s house &#8211; 323 4th St * Members Present ** Kelly ** Graham ** Jordan ** Mark ** Rob * Since Last Meeting ** Kelly ** posted new versions of aquarium *** www.kellygallagherprojects.com/gamedev/aquarium/cambrian/ ** started new Berzerk clone (new computer) ** Graham *** First time visiting ATL since moving to Germany. *** Livecoding editor in [...]]]></description>
				<content:encoded><![CDATA[<p>Mark&#8217;s house &#8211; 323 4th St</p>
<p>* Members Present<br />
** Kelly<br />
** Graham<br />
** Jordan<br />
** Mark<br />
** Rob</p>
<p>* Since Last Meeting<br />
** Kelly<br />
** posted new versions of aquarium<br />
*** <a href="http://www.kellygallagherprojects.com/gamedev/aquarium/cambrian/">www.kellygallagherprojects.com/gamedev/aquarium/cambrian/</a><br />
** started new Berzerk clone (new computer)</p>
<p>** Graham<br />
*** First time visiting ATL since moving to Germany.<br />
*** Livecoding editor in the tradition of audicle<br />
**** <a href="https://github.com/ravelite/basicEditor">https://github.com/ravelite/basicEditor</a></p>
<p>** Jordan<br />
*** Got bachelors degree in CS. Not much else.</p>
<p>** Rob<br />
*** Writing design docs for VomiTennis.</p>
<p>** Mark<br />
*** Showed us fivecolor, animated drawings for drawing synthesis.<br />
*** Showed us tango authoring interface.</p>
<p>* Today&#8217;s plan</p>
<p>** Mark<br />
*** Fix bugs in both of the things.</p>
<p>** Kelly<br />
*** Reading cloud atlas on Kindle.</p>
<p>** Rob and Jordan<br />
*** Setting up dev log to track issues.<br />
*** Translate design doc into action plans, milestones.</p>
<p>** Graham<br />
*** Investigate custom renderer for table in Qt.</p>
<p>* Stuff done</p>
<p>** Graham<br />
*** Didn&#8217;t find understandable way to change interestingly indent.<br />
**** update: it&#8217;s simple, but in a privately composed class (QTreeViewPrivate)<br />
*** Started on connecting to sclang; starting first with named pipes<br />
and QProcess.</p>
<p>** Mark<br />
*** Fixed both bugs.<br />
*** Started added timeline to fivecolor recorder, added lots of timelines.</p>
<p>** Jordan and Rob<br />
*** registered <a href="http://www.killpack.biz/">killpack.biz</a><br />
*** made a git account on <a href="https://www.assembla.com/home">assembla</a>.<br />
*** put the explosion.gif on her awesome website.</p>
<p>** Diana<br />
*** Took awesome nap.</p>
]]></content:encoded>
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		<item>
		<title>Notes from last week</title>
		<link>http://atlhack.org/2012/12/19/notes-from-last-week/</link>
		<comments>http://atlhack.org/2012/12/19/notes-from-last-week/#comments</comments>
		<pubDate>Thu, 20 Dec 2012 00:59:24 +0000</pubDate>
		<dc:creator>Mark Luffel</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://atlhack.org/?p=597</guid>
		<description><![CDATA[These are notes from December 11th. This week (December 18th) most of us didn&#8217;t go to Octane, but Jordan and Rob did go, and drew comics. Joe: &#8211; was &#8220;hacking from home&#8221; &#8211; added features to save your game and enter your name in roy-wip Rob: &#8211; got the ps controller talkin&#8217; to processin&#8217; &#8211; [...]]]></description>
				<content:encoded><![CDATA[<p>These are notes from December 11th. This week (December 18th) most of us didn&#8217;t go to Octane, but Jordan and Rob did go, and drew comics.</p>
<p>Joe:<br />
 &#8211; was &#8220;hacking from home&#8221;<br />
 &#8211; added features to save your game and enter your name in <a href="http://www.rosydoublecross.com/roy-wip/">roy-wip</a><br />
Rob:<br />
 &#8211; got the ps controller talkin&#8217; to processin&#8217;<br />
 &#8211; made aliases for all the buttons<br />
Jordan:<br />
 &#8211; installed Mono then dicked around on the internet<br />
 &#8211; took two finals today: Abstract Vector Spaces, and Languages and Computation<br />
Erik:<br />
 &#8211; reading fictional arpanet chat<br />
Chris:<br />
 &#8211; documenting Arduino spectrogram project<br />
 &#8211; video and blog post coming soon<br />
 &#8211; experimenting with iMovie documentary template (looks like a cool interface for helping a novice user arrange their videos)<br />
Mark:<br />
 &#8211; loading color palettes from <a href="www.colourlovers.com/">ColourLovers</a> into his Spotify app<br />
 &#8211; saving to AppEngine web service via JavaScript<br />
 &#8211; now just need to make the interface prettier, then it&#8217;s releasable</p>
]]></content:encoded>
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		<item>
		<title>Atlchat, social games, etc</title>
		<link>http://atlhack.org/2012/12/05/atlchat-social-games-etc/</link>
		<comments>http://atlhack.org/2012/12/05/atlchat-social-games-etc/#comments</comments>
		<pubDate>Wed, 05 Dec 2012 05:31:13 +0000</pubDate>
		<dc:creator>Mark Luffel</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://atlhack.org/?p=592</guid>
		<description><![CDATA[Very few lines of code were written tonight, but several outlandish game mechanics were proposed, and wispy ghost tails were drawn. Discussion topics below. hiring programmers (it&#8217;s hard to gauge qualifications without meeting in person), svg (it&#8217;s great, David is using it for a map) &#8220;how many people have never seen an iPhone?&#8221; (who knows [...]]]></description>
				<content:encoded><![CDATA[<p>Very few lines of code were written tonight, but several outlandish game mechanics were proposed, and wispy ghost tails were drawn. Discussion topics below.</p>
<p>hiring programmers (it&#8217;s hard to gauge qualifications without meeting in person), svg (it&#8217;s great, David is using it for a map)<br />
&#8220;how many people have never seen an iPhone?&#8221; (who knows man? somewhere between one and five billion)<br />
&#8220;what does the ghost of a tractor look like?&#8221; (wispy tail, transparent, angular? smooth? abstract? who knows?)<br />
dogpark finder app, instagram, zynga (&#8220;the only reason we&#8217;re talking about them is because they had lucky timing and a big exit&#8221;)<br />
&#8220;they don&#8217;t want to advance, they want to have an aesthetic experience&#8221; (re: ultima online folks role-playing as &#8220;boring&#8221; characters)<br />
i wanna be the guy, super meat boy, battle girl (indie games)<br />
&#8220;mario [physics] is earth, everything else is too floaty or &#8230; whatever&#8221; (anchoring effect)</p>
<p>Present: Mark, Erik, David, Jordan, Rob, Vinny<br />
Also, Karthik and Jon were at Octane talking about video game reverse engineering before Atlhack. I caught the end of their conversation.</p>
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		<item>
		<title>Terminal Emulation Hack</title>
		<link>http://atlhack.org/2012/11/28/terminal-emulation-hack/</link>
		<comments>http://atlhack.org/2012/11/28/terminal-emulation-hack/#comments</comments>
		<pubDate>Wed, 28 Nov 2012 16:15:54 +0000</pubDate>
		<dc:creator>Mark Luffel</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://atlhack.org/?p=589</guid>
		<description><![CDATA[Vinny: making combined SSH + browser app for iPad, based on PuTTY codebase, weird XCode/C language errors David: showed us video of his code running an exhibition: zeitraum at the vienna airport Jordan: checking out good game 4 mobile Rob: researching cross-platform game engines (leaning towards MonoGame) for vomit tennis Mark: writing a backend for [...]]]></description>
				<content:encoded><![CDATA[<p>Vinny: making combined SSH + browser app for iPad, based on PuTTY codebase, weird XCode/C language errors<br />
David: showed us video of his code running an exhibition: <a href="http://www.youtube.com/watch?v=5RNHEUJzVzU">zeitraum at the vienna airport</a><br />
Jordan: checking out <a href="http://goodgame4mobile.tumblr.com">good game 4 mobile</a><br />
Rob: researching cross-platform game engines (leaning towards MonoGame) for vomit tennis<br />
Mark: writing a backend for the Spotify app in AppEngine/python/webapp2, considered fluidinfo or freebase, but dealing with user authentication seems premature</p>
]]></content:encoded>
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		<item>
		<title>Sound, Video, and LISP hack</title>
		<link>http://atlhack.org/2012/11/26/sound-video-and-lisp-hack/</link>
		<comments>http://atlhack.org/2012/11/26/sound-video-and-lisp-hack/#comments</comments>
		<pubDate>Tue, 27 Nov 2012 04:46:15 +0000</pubDate>
		<dc:creator>Mark Luffel</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://atlhack.org/?p=586</guid>
		<description><![CDATA[Chris: Finished editing bike trick video Puyan: Worked on constant folding operations for a vector instruction set. Farzon: Photobooth-style app using pixel shaders on Windows. Vinny: OpenGenera stuff. First pull request! Karthik: Music-brainz API, C++ template hacking to create priority queues that allow priorities of any node to be updated. Mark: Made a Spotify app [...]]]></description>
				<content:encoded><![CDATA[<p>Chris: Finished editing <a href="https://www.youtube.com/watch?v=FUjtlWg5U38">bike trick video</a><br />
Puyan: Worked on constant folding operations for a vector instruction set.<br />
Farzon: Photobooth-style app using pixel shaders on Windows.<br />
Vinny: OpenGenera stuff. First pull request!<br />
Karthik: Music-brainz API, C++ template hacking to create priority queues that allow priorities of any node to be updated.<br />
Mark: Made a Spotify app in HTML5, uses localStorage to associate a color with a song id.</p>
<p>(Thanks to Karthik for taking notes!)</p>
]]></content:encoded>
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