SIGGRAPH Deadline Hack

by Mark Luffel

– Running a test of blending simulations together
– First marching squares output from simulation interpolation
– Lightroom + GIMP script for “infrared” (swap red and blue channels)
– Creating file format for sketching out game prototypes

Topics of Discussion:
– thrust/arrayfire
– cycloramic app
– as it turns out, none of us are submitting to SIGGRAPH this year

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