Do any atlhackers have any experience with programming GPUs without using openGL or DirectX? I’ve only heard of Brook for general GPU programming and I was wondering if there were any other public resources out there…
Do any atlhackers have any experience with programming GPUs without using openGL or DirectX? I’ve only heard of Brook for general GPU programming and I was wondering if there were any other public resources out there…
An IEEE article I read suggested there are translators from general purpose languages such as C and C++ to the shader languages like Cg (and other languages for other hardware). While surfing around, I found a general purpose GPU portal and some class notes. Good luck finding!
Here’s the IEEE Xplore link: General-Purpose Computations Using Graphics Processors. Links to some applications.
There’s another breezy article in this month’s, but it’s not online.